C# (advanced) Unity (advanced) Responsibilities:Establishing strategy and development pipelines;Creating HLD, planning and implementing game functionality;Designing and building game codes;Identifying and fixing code errors and game bottlenecks;Testing game functionality and theme dynamics;Ensuring products conform to high industry standards;Designing and building game patches and upgrade;Collaborate with engineers, architects, PO to identify short-term and long-term tasks;Review implementations for matching to coding guidelines & architecture.Requirements:At least 3 years of experience as a Unity developer;In-depth knowledge of Unity software and best practices (prefabs, asset bundles, organized scene hierarchy);Extensive experience wi
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